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Criterium Project Title.png

In this 3D sandbox platformer, you get to play as a mechanical pencil with a highly expandable lead and explore to your heart's content!

What about it ?

My Role : Game Designer, Level Designer, Sound Designer, Programmer

Game created : A 3D Sandbox Platformer

Work constraints : Individual Project, made in 1 month and a half

Softwares used : Unreal Engine 4, FL Studio, Powerpoint

Year : 2023-2024

Criterium Project - Trailer
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Features

How was it made ?

As we had the opportunity to experiment with 3C on this project, I wanted to work individually again and show my vision and how I go about designing. I really wanted a flexible character that could open up gameplay possibilities.

 

I first designed a lot of ideas on paper, and once I found what I wanted I immediately tried to implement it in Unreal Engine to see if it would work., learning the engine in the process.

The design documents and playtesting I did re-affirmed what I thought was right, but also pointed out what could be improved, and I kept learning during production.

Screenshots

How did it go?

- I managed to design 3C and a sandbox level that open up a lot of possibilities.

- I truly learned Unreal Engine through this project.

- I challenged myself and took time to make something unique, yet I implemented what I wanted in the time I had and cut elements when necessary.

- I couldn't find a proper use for the trail left by the character with the time I had left.

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