![Criterium Project Title.png](https://static.wixstatic.com/media/6add76_ff5ffd7693ef42acb4794ecf6178403a~mv2.png/v1/crop/x_314,y_130,w_892,h_459/fill/w_464,h_240,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Criterium%20Project%20Title.png)
In this 3D sandbox platformer, you get to play as a mechanical pencil with a highly expandable lead and explore to your heart's content!
What about it ?
My Role : Game Designer, Level Designer, Sound Designer, Programmer
Game created : A 3D Sandbox Platformer
Work constraints : Individual Project, made in 1 month and a half
Softwares used : Unreal Engine 4, FL Studio, Powerpoint
Year : 2023-2024
![Criterium Project - Trailer](https://i.ytimg.com/vi/0HXB9AL-AjU/sddefault.jpg)
![Unreal Engine - Scene](https://static.wixstatic.com/media/6add76_456906d24161410a847bcd878f3d7262~mv2.png/v1/fill/w_980,h_530,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/6add76_456906d24161410a847bcd878f3d7262~mv2.png)
![Unreal Engine - Visual Scripting](https://static.wixstatic.com/media/6add76_43652924789e4afd922965d2d4f19e15~mv2.png/v1/fill/w_980,h_529,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/6add76_43652924789e4afd922965d2d4f19e15~mv2.png)
![PowerPoint - 3C Document](https://static.wixstatic.com/media/6add76_c4836bfe42e34405923016e9ef0d9b04~mv2.png/v1/fill/w_980,h_551,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/6add76_c4836bfe42e34405923016e9ef0d9b04~mv2.png)
![Unreal Engine - Scene](https://static.wixstatic.com/media/6add76_456906d24161410a847bcd878f3d7262~mv2.png/v1/fill/w_980,h_530,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/6add76_456906d24161410a847bcd878f3d7262~mv2.png)
How was it made ?
As we had the opportunity to experiment with 3C on this project, I wanted to work individually again and show my vision and how I go about designing. I really wanted a flexible character that could open up gameplay possibilities.
I first designed a lot of ideas on paper, and once I found what I wanted I immediately tried to implement it in Unreal Engine to see if it would work., learning the engine in the process.
The design documents and playtesting I did re-affirmed what I thought was right, but also pointed out what could be improved, and I kept learning during production.
How did it go?
- I managed to design 3C and a sandbox level that open up a lot of possibilities.
- I truly learned Unreal Engine through this project.
- I challenged myself and took time to make something unique, yet I implemented what I wanted in the time I had and cut elements when necessary.
- I couldn't find a proper use for the trail left by the character with the time I had left.
![Capture d’écran (1181)](https://static.wixstatic.com/media/6add76_9cadc0aab1804554b105dd8a40f05575~mv2.png/v1/fill/w_980,h_551,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/6add76_9cadc0aab1804554b105dd8a40f05575~mv2.png)
![Capture d’écran (1182)](https://static.wixstatic.com/media/6add76_a057cf8e03ea4b22bf278ba8af3dc2e4~mv2.png/v1/fill/w_980,h_551,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/6add76_a057cf8e03ea4b22bf278ba8af3dc2e4~mv2.png)
![Capture d’écran (1174)](https://static.wixstatic.com/media/6add76_0c3195b6e65641919f1fedace03d0a21~mv2.png/v1/fill/w_980,h_551,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/6add76_0c3195b6e65641919f1fedace03d0a21~mv2.png)
![Capture d’écran (1181)](https://static.wixstatic.com/media/6add76_9cadc0aab1804554b105dd8a40f05575~mv2.png/v1/fill/w_980,h_551,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/6add76_9cadc0aab1804554b105dd8a40f05575~mv2.png)