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Spoon Invaders - Infographie 3D

What about it ?

My Role : Graphic Designer, 3D Artist

Work constraints : Indivudal Project, made in 1 month.

Softwares used : Photoshop, Maya, Unity 3D

Year : 2022

Capture d’écran (954).png
Features

How was it made ?

This project helped us learn how to make and use our own shaders on Unity 3D. We first had to make a concept artwork on Photoshop with characters made in pixel art, one character having multiple colors, and three characters in total.

Once it was done, the character was modeled on Maya using extruding. It was exported as a 3D asset, imported in Unity 3D, and for each color the character had, there needed to be an associated shader, with diffferent effects for each. Finally, a nice background was made to accompany the models, and the scene was exported in a Unity project.

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